![]() This mode is for players who like full control of the battlefield, and this mode also focuses more on the individual skills of the player.Īllows players to play against Bots and other players via a Local Area Network Server. The Role system is also removed, giving the players access to units from other roles with their normal price. But the number of Reinforcement points are increased significantly, from 6000 to 18000, to compensate for the small number of players. The number of players is reduced in this mode, from a total of 16 to just 4, with an option of limiting the number of players from 4 to 2. Before starting the Single Player Campaign, one has the option of taking the Tutorial. ![]() The AI Allies also help the player to accomplish your objectives. Single Player also gives the player the ability to pause the game. The amount of Reinforcement points and Tactical Aid points are also increased, or sometimes decreased, during some missions. The Single Player Campaign differs from the LAN modes because it doesn’t contain the roles, which in turn gives the player access to all units with their role price. The campaign also contains narratives and cut scenes, both in-game and CGI, to tell how the story progresses. The maps used are the ones found in the multiplayer mode. It takes both US and NATO perspectives, although the game focuses more on the US perspective. ![]() ![]() The Single Player mode contains the US campaigns against the Soviet Union. The Soviet Union, instead of seeing itself fall apart, pursued a course of war to remain in power. The Soviets sought aid from the Western Bloc, but they failed in convincing them to help the Soviet Union. In the year 1989, the Soviet Union was in the state of economical collapse. 3.1 Union of Soviet Socialist Republics. ![]()
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