![]() ![]() The SCPs aren’t the only things that will actively kill you either, as the mobile task force unit “Nine-Tailed Fox” is deployed at one point to secure the facility and kill stray any D-Class personnel. ![]() The whole facility is divided into three fixed zones but each contains a unique set of randomly-chosen rooms and hallways-and with this scramble also comes the uncertainty of where each SCP is located when you start the game. What makes the game really challenging, however, is the procedurally-generated map for every new playthrough. There’s even a blink mechanic and meter to use for this enemy. You can also encounter safe SCPs that won’t harm you and may even be helpful in certain situations, such as a machine that can refine objects and a pair of one-eyed creatures that can trap the dangerous stalking SCP-173. Thus, you have to rely on various items found by exploration- documents found in each holding cell to learn how to handle a specific SCP, and scattered objects like keycards and electronic devices to access locked areas and puzzles. Your security clearance doesn’t grant you any weapons, either. Most of the important personnel have been evacuated while the rest are already dead. Everything goes haywire after a system malfunction in the facility happens during an experiment with SCP-173-a statue that moves when not stared at and kills people-and now, you have to escape before any of the hostile SCPs find you and kill you. In this single-player game, you play as D-9341-a “Class-D” personnel who is an expendable test subject for SCP research. However, in SCP – Containment Breach, one facility goes into lockdown mode when these anomalies escape. There are thousands of SCPs under surveillance and the Foundation employs different types of jobs to keep everything in order. As such, Foundation facilities are hidden deep beneath the earth and the entire organization is governed by three strict rules or “strict containment procedures” that also make up its acronym: Secure, Contain, and Protect. The entire premise of the SCP Foundation hinges on the necessity to hide these SCPs. The website itself is known for its scientific and academic writing style that denotes various genres aside from horror, like science fiction and urban fantasy. This Foundation is tasked with locating and containing individuals, entities, locations, objects, and phenomena that defy the natural law-colloquially known as “SCPs.” Anomalous in nature, if they are left uncontained, they could pose a direct threat to humanity’s life and perception of reality. The SCP Foundation is an online community-based collaborative-fiction project that documents a fictional secret organization of the same name. Developed by Joonas “Regalis” Rikkonen, this action-packed first-person survival game is directly based on the fiction stories of the popular SCP Foundation website and is centered around its lore. SCP – Containment Breach is a free indie supernatural horror video game wherein you must survive and escape from a dangerous secret facility that’s been overrun by paranormal anomalies. To view a copy of this license, visit Creativecommons.Swati Mishra Updated 3 years ago Welcome to the SCP Foundation The assets are taken from other SCP games/from the unity asset store/made.Īll content relating to the SCP Foundation is licensed under a Creative Commons Attribution-ShareAlike 3.0 International License. The game is inspired by SCP: Secret Labortory, which is inspired by SCP: Containiment Breach. ![]() Navigate the long, dark hallways to find an escape! You need to get out of here, but horrific monsters and locked doors stand in your way. ![]() You, subject D-5186, find yourself in the middle of a containment breach, caused by an experiment that had gone wrong deep within the facility. The remaining SCPs, besides SCP-106 and SCP- **** are to be permanently stored in Sector 13, Area 64. The reparation of Site was completed in ****, and *** SCPs were transferred back to Site ****. It also functioned as a place to temporarily store unused equipment.ĭue to a massive containment breach in Site ****, large amounts of SCPs (See log-087924) were transferred to prior Maintenance Area 27 for temporal storage before the reparation of Site ****, Due to the reparation of Site **** being delayed twice (2) by earthquakes, Area Director ********** assigned Containment Engineer ********* to reconstruct prior Maintenance Area 27 into an new Sector of Area 64, named as sector 13 for more reliable containment, for prior Maintenance Area 27 was one of the few maintenance areas that have a modular design, which made reconstruction relatively easy. Prior reconstruction, it consisted of maintenance tunnels and storage halls and functioned as a temporary maintenance facility for the construction of the other sectors of Area 64 ( Sector 1 - 12 ). You found yourself in Sector 13, prior Maintenance Area 27, one of the first facilities ever built in Area 64. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |